The
Logitech® Cordless Rumblepad™ 2 gamepad is supported for games-like
navigation and control. Follow the installation instructions supplied
with this device to install and configure it.
Control mappings
Control |
Mappings |
Button 1 |
When orbiting, zooms in. (Press and hold to keep zooming
in.) When walking, raises camera as if you are raising your head.
|
Button 2 |
When orbiting, zooms out. (Press and hold to keep zooming
out.) When walking, lowers camera as if you are kneeling.
|
Button 3 |
Toggles between presentation and authoring. |
Button 4 |
Toggles between orbiting and walking. |
Button 5 (at back) |
Tilts
the camera. Hold this button down with one hand and use the Right
stick with the other hand to change the setting. Press this button
again to return to the upright camera position.
|
Button 6 (at back) |
Changes the point of interest. Hold this button down
with one hand and use the Left stick with the other hand to change
the setting.
|
Button 7 (at back) |
Decreases navigation speed. Press repeatedly to keep
decreasing speed. (The speed appears on the screen when walking.)
|
Button 8 (at back) |
Increases navigation speed. Press repeatedly to keep
increasing speed.
|
Home |
Goes to home (default) view. |
Mode button |
Switches the D-pad and left stick controls (that is,
choose which control invokes numbered shots and which one drives).
|
D-Pads |
By default, invokes hotkeys
1 through 8, set up by the user to go to particular shots. Press
the upper part of the D-pad for hotkey 1, up and to the right for
hotkey 2, and so on in a clockwise direction around the keypad.(To swap this behavior for
that of the left stick, press the Mode button.)
|
Left stick (tracking) |
When orbiting, tracks the camera up, down, left and right.
When walking, tracks the camera in, out, left and right. (To swap
this behavior with that of the right stick, press the Mode button.)
|
Right stick (rotating) |
When orbiting, rotates the camera around the center of
interest (and keeps focus on it). When walking, rotates the camera
but keeps it in one location (as if you are turning your head to
look around.) (To swap this behavior with that of the left stick,
press the Mode button.)
|
User variables
The following user variables
are available for you to change the behavior of the game controller.
- SHOWCASE_SWAP_STICKS
-
When
set to 1, swaps the behavior of the left stick and right stick as
described above.
- SHOWCASE_SWAP_DOLLY_AND_TRACK_UP_DOWN
-
When set to 1, changes
the behavior so that moving the left stick up and down zooms in
and out (rather than tracks). Buttons 1 and 2 then track up and
down (rather than zoom). Moving the left stick left and right continues
to track left and right.
- SHOWCASE_SWAP_LOOK_UP_DOWN
-
When set to 1, inverts
the movement of the track stick (by default, the left stick) so
that up goes down and down goes up.
To add a user variable:
- Right-mouse
click over the My Computer icon on your desktop.
The System Properties
window appears.
- Click on the Advanced tab.
- Click on the Environment Variables button.
The Environment Variables
window appears, with the user variables in the upper pane.
- To
add user variables, click the New button
(below the upper user variable pane).
- To change the value of user variables,
click the Edit button (below the upper
user variable pane).
A value of 1 means the
user variable is turned on. A value of 0 means it is turned off.
- Close and open the program. (The program
will use the new behavior the next time you open it.)