Qt > 
Test the build environment
 
 
 
  1. Close MotionBuilder, if it’s open.
  2. In Visual Studio, build the test project in [MotionBuilder]\OpenRealitySDK\samples\tools\toolqttest.
  3. Start MotionBuilder, and choose from the Open Reality menu FBQtTest. The Open Reality menu is not present by default; it is added when MotionBuilder detects the presence of plugins in [MotionBuilder]\bin\[win32|x64]\plugins.
  4. Open Reality > FBQtTest launches a tool containing a native Qt widget created with QtAssitant, and a normal FBButton.