The different types of shadow mapping.
Public Attributes |
|
kFBShadowTypeShadowPlanar | |
Use this shadow type to create darkened
shadow areas only on planar surfaces. |
|
kFBShadowTypeShadowProjectiveTexture | |
Uses a texture projection to create a
shadow. |
|
kFBShadowTypeLightMapProjectiveTexture | |
Uses a texture projection as a shadow.
|
|
kFBShadowTypeZShadowProjectiveTexture | |
Similar to the Projective Shadow, except
that it uses a boolean algorithm to create a self-shadow. |
|
kFBShadowTypeZLightMapProjectiveTexture | |
Similar to the Projective Light Map except
that it uses a boolean algorithm to create a self-shadow. |
Use this shadow type to create darkened shadow areas only on planar surfaces.
Uses a texture projection to create a shadow.
Uses a texture projection as a shadow.
Similar to the Projective Shadow, except that it uses a boolean algorithm to create a self-shadow.
Similar to the Projective Light Map except that it uses a boolean algorithm to create a self-shadow.