| MItMeshFaceVertex ( const MObject & polyObject, MStatus * ReturnStatus = NULL ) | |
| MItMeshFaceVertex ( const MDagPath &polyObject, MObject & component = MObject::kNullObj , MStatus * ReturnStatus = NULL ) | |
| ~MItMeshFaceVertex () | |
| isDone ( MStatus * ReturnStatus = NULL ) | |
| next () | |
| reset () | |
| reset ( const MObject & polyObject ) | |
| reset ( const MDagPath &polyObject, MObject & component = MObject::kNullObj ) | |
| vertId ( MStatus * ReturnStatus = NULL ) const | |
| faceId ( MStatus * ReturnStatus = NULL ) const | |
| faceVertId ( MStatus * ReturnStatus = NULL ) const | |
| faceVertex ( MStatus * ReturnStatus = NULL) const OBSOLETE | |
| currentItem ( MStatus * ReturnStatus = NULL) const | |
| position ( MSpace::Space space = MSpace::kObject , MStatus * ReturnStatus = NULL ) | |
| getNormal ( MVector & normal, MSpace::Space space = MSpace::kObject ) const Get/Set methods for normals. | |
| normalId ( MStatus * ReturnStatus = NULL ) const | |
| tangentId ( MStatus * ReturnStatus = NULL ) const | |
| getTangent ( MSpace::Space space = MSpace::kObject , const MString * uvSet = NULL, MStatus * ReturnStatus = NULL) const | |
| getBinormal ( MSpace::Space space = MSpace::kObject , const MString * uvSet = NULL, MStatus * ReturnStatus = NULL) const | |
| hasUVs ( MStatus * ReturnStatus = NULL ) const | |
| hasUVs ( const MString & uvSet, MStatus * ReturnStatus = NULL ) const | |
| getUV ( float2 & uvPoint, const MString * uvSet = NULL) const | |
| getUVIndex ( int & index, const MString *uvSet = NULL ) | |
| getUVIndex ( int & index, float & u, float & v, const MString *uvSet = NULL) | |
| hasColor ( MStatus * ReturnStatus = NULL ) const | |
| getColor ( MColor &color, const MString *colorSetName = NULL) | |
| getColorIndex ( int & colorIndex, const MString *colorSetName = NULL ) | |
| updateSurface () | |
| geomChanged () | |
| setIndex (int faceId , int vertFaceId, int &prevFaceId, int &prevVertId ) |
| Autodesk® Maya® 8.0 © 1997-2006 Autodesk, Inc. All rights reserved. | doc++ Copyright |