| MClothParticle () | |
| ~MClothParticle () | |
| getPosition ( MStatus * ReturnStatus = NULL ) const | |
| setPosition ( const MPoint &position, MStatus * ReturnStatus = NULL ) | |
| getVelocity ( MStatus * ReturnStatus = NULL ) const | |
| setVelocity ( const MVector &velocity, MStatus * ReturnStatus = NULL ) | |
| getAccelaration ( MStatus * ReturnStatus = NULL ) const | |
| setAccelaration ( const MVector &acc, MStatus * ReturnStatus = NULL ) | |
| getEdge ( unsigned int index, MStatus * ReturnStatus = NULL ) const | |
| numEdges ( MStatus * ReturnStatus = NULL ) const | |
| ignoreSolid ( MStatus * ReturnStatus = NULL ) const | |
| ignoreSolid ( bool isIgnored, MStatus * ReturnStatus = NULL ) | |
| ignoreClothCollision ( MStatus * ReturnStatus = NULL ) const | |
| ignoreClothCollision ( bool isIgnored, MStatus * ReturnStatus = NULL ) | |
| getMass ( MStatus * ReturnStatus = NULL ) const | |
| getOriginalMass ( MStatus * ReturnStatus = NULL ) const | |
| setMass ( const double mass, MStatus * ReturnStatus = NULL ) | |
| setForceMultiplier ( const double forceMultiplier, MStatus * ReturnStatus = NULL ) | |
| getMaterial ( MStatus * ReturnStatus = NULL ) const | |
| getIndex () const | |
| equals ( MClothParticle *other) const | |
| collideWithPolyhedron ( MClothPolyhedron *poly = NULL ) |
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