可以将“脚本编辑器”(Script Editor)历史另存为“工具架”(Shelf)按钮。
directionalLight -intensity 1; rename main_light; setAttr "main_lightShape.useDepthMapShadows" 1; setAttr "main_lightShape.dmapResolution" 1024; move 0 3 0; rotate -30 0 0; pointLight -intensity 2 -rgb .9 .9 1; rename back_light; move -r -1.5 1 -1.5; pointLight -intensity .5; rename fill_light; move -r 4 6 2;
将创建一个“工具架”(Shelf)按钮,该按钮执行拖动到工具架上的脚本命令,从而为场景设置三点照明。