You can assign a brush to a hair system to achieve a variety of effects. In these next steps you apply the red beads brush to the hair system
to create the beaded curtain. Then you modify the brush and hair system settings to achieve the desired look.
To turn the hair curtain into a beaded curtain
- To select the hair system, drag around the hair curves and select .
- Open the ().
- Go to the glass folder and select the beadsRed.mel brush.
- Select .
You don’t see the beads in the scene view, but you will when you render it later using the for Maya renderer. The brush needs some adjustments to make it look like a beaded curtain when it is rendered.
- In the tab of the , set the following:
- to 1 so there is one strand of beads
- to 0.03
- In the section; under , set to white so the brush’s bead color appears
- In the section, to red
- in the section, to 0.5 to create some variety in the appearance and behavior of the beads
- In the tab of the , go to the section and change the to 10 so the beads appear as a more realistic bead size. (If the does not appear in the , re-select the hair curves. The beadsRed tab should now appear.)
- Before you can render in mental ray for Maya, you must convert to polygons. Drag around the hair curves to select the hair system and select .
- Dolly in close to the curtain ( + ) and click the button to render the current frame.