Activate or Disable Hardware Rendering

 
 
 

If you are compositing with Reaction, you can turn hardware rendering on or off for a Player view or the fullscreen Player. For all other tool nodes, switching to hardware rendering has no effect.

Note You can turn hardware rendering on or off in the fullscreen Player only if you entered it through a Player view.

To turn hardware rendering on or off in the Player:

  1. In the Player view or fullscreen Player, middle-click or press the tilde key (~) to display the Gate UI and go through the south gate.
  2. In the Player options, select the Tools tab and locate the Reaction area.
  3. Select Interactivity to use hardware rendering.

    Deselect Interactivity to have the view use software rendering. Note that the Reaction tool disregards any display modifier set for the Player when Interactivity is enabled. Recall that you set a display modifier for a Player in the third tab of the Player options—see Applying a LUT or Color Conversion Tool to the Player.

  4. Select View Name to display the name of the Reaction view currently being shown (reference or camera).
NoteHardware rendering is only used with Reaction nodes.

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License