shader_mipremap.h File Reference

Go to the source code of this file.


Namespaces

namespace   mi
namespace   mi::shader_v3

Classes

class   mi::shader_v3::Mip_remap
  Texture re-mapping interface. More...

Detailed Description

mental ray C++ shader interface extensions.

This file provides interfaces to advanced texture filtering.

shader_mipremap.h is included by mi_shader_if.h, which in turn is included from shader.h if the shader is compiled as C++ code. A shader does not need to include this file directly.

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