mi::shader_v3::Map_distance_base Class Reference

Map_distance_base class. More...

#include <shader_map.h>

Inheritance diagram for mi::shader_v3::Map_distance_base:
mi::shader_v3::Map_distance< DIM > mi::shader_v3::Map_quad_distance< DIM >

List of all members.


Public Member Functions

virtual miUint  get_dimension () const =0
  returns the dimension of the functor.
virtual const float *  get_point () const =0
  returns the search point.
virtual float  operator() (const float *min, const float *max) const =0
  returns the distance from a bounding box.
virtual float  operator() (const Map_iterator_base *element) const =0
  returns the distance from an element.

Detailed Description

Map_distance_base class.

The Map_distance_base class is an interface class for all the lookup distance functors.


Member Function Documentation

virtual miUint mi::shader_v3::Map_distance_base::get_dimension (  )  const [pure virtual]

returns the dimension of the functor.

Returns:
the dimension of the functor

Implemented in mi::shader_v3::Map_distance< DIM >.

virtual const float* mi::shader_v3::Map_distance_base::get_point (  )  const [pure virtual]

returns the search point.

Returns:
a pointer to the search point

Implemented in mi::shader_v3::Map_distance< DIM >.

virtual float mi::shader_v3::Map_distance_base::operator() ( const float *  min,
const float *  max  
) const [pure virtual]

returns the distance from a bounding box.

Parameters:
min  is the minimum point of the bounding box
max  is the maximum point of the bounding box
Returns:
the distance from the bounding box

Implemented in mi::shader_v3::Map_distance< DIM >.

virtual float mi::shader_v3::Map_distance_base::operator() ( const Map_iterator_base element  )  const [pure virtual]

returns the distance from an element.

Parameters:
element  is the current element
Returns:
the distance from the element

Implemented in mi::shader_v3::Map_distance< DIM >, and mi::shader_v3::Map_quad_distance< DIM >.

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