Edit clip weighting
 
 
 

To edit a clip’s weighting

  1. In the Trax Editor, select the clip whose weighting you want to edit.
  2. In the Maya main menu, select Display > UI Elements > Channel Box/Layer Editor.

    The Channel Box appears, displaying the clips channels.

  3. In the Channel Box, animate the clip’s Weight channel over time to increase or decrease its influence in its character’s overall animation.

    When you animate a clip’s Weight, a weight curve is created for the clip.

  4. Do one of the following:
    • In the Trax toolbar, click the Graph Weight Curves button.
    • In the Trax menu bar, select View > Graph Anim Curves.

    The Graph Editor appears with all the selected clip’s animation curves framed in its graph view.

    • Select Weight in the Graph Editor’s outliner and press f to frame the clip’s weight curve in the graph view.
    • -click the clip and select Graph Weight from the menu that appears.

    The Graph Editor appears with the selected clip’s weight curve framed in its graph view.

  5. Adjust the shape of the curve to alter the amount the clip’s animation contributes to its character’s overall animation sequence by doing one of the following:
    • Move the keys or the key’s tangents.

    Select the Move Tool from the Maya toolbox, and -drag the keys or their tangents to change the shape of the curve.

    • Add keys to the weight curve.

    Select the Insert Keys Tool or Add Keys Tool from the Graph Editor’s toolbar, and -click the weight curve to insert additional keys that you can use to change the shape of the curve.

To create a weight curve for a clip without manually keying the Weight attribute

  1. In the Trax Editor, select the clip for whom you want to create a weight curve.
  2. -click the clip and select Create Weight Curve from the menu that appears.

    A weight curve is created for the selected clip.