MotionBuilder
 
 
 

An Autodesk character and animation software application that is compatible with Maya.

Maya's FBIK (full-body IK) is based on the HumanIK solver used in Autodesk MotionBuilder. The FBX plug-in for Maya also allows for characters rigged with FBIK to be transferred between Maya and MotionBuilder without requiring the resulting animation to be baked out.