Using Maya Hair, you can create dynamic non-hair models and effects. You can make NURBS curves dynamic, or you can use a hair system to create a non-hair simulation, such as chains or ropes. In this lesson, you create a hair system to simulate a beaded curtain. To make the hairs look like beads, you assign a Paint Effects brush to the hair. Then you modify the hair attributes and set constraints so the hair behaves like a beaded curtain hanging from a curtain rod.