MPxHardwareShader::ShaderContext Struct Reference

#include <MPxHardwareShader.h>
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List of all members.


Detailed Description

Provides contextual information about the current invocation of the shader.

Public Attributes

MDagPath  path
  DAG path for the given invocation of the shader.
MObject  shadingEngine
  Shading engine node for the given invocation of the shader.

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