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Home: Autodesk Maya Online Help
Create a surface using Revolve
Creating NURBS surfaces
Duplicate NURBS surface patches
Extrude and bevel a surface
from a curve
Use
Surfaces > Bevelto
create an extruded surface with a beveled edge from any curve, including
text curves and trim edges. For example, to create a ledge on a
building, or the rolled edges on an upholstered chair.
Create a simple extrude and bevel
- Select the curve.
You can create beveled
surfaces from normal 3D curves, isoparms, and surface edges.
- Choose
Surfaces > Bevel.
- In the toolbox click the Show
Manipulators tool to manipulate the beveled surface.
If you turned on the Partial option
in the Bevel Options window, click
the curve or isoparm heading in the channel box to show additional
attributes for using only a subsection of the curve.
Bevel Plus
Bevel Plus has various
features beyond
Surfaces > Bevel operation:
- Creates a completely solid surface, including
a cap on either end of the beveled curve. The surface will not break
when you deform it, which is ideal for flying logos.
- Gives you various style options for the
bevel shape.
- Gives you more control over the tessellation
of the surface.
Bevel
Plus is useful for creating solid letters and logos.
To bevel with Bevel Plus
- Select a single curve. For shapes with
a hole (such as a letter a), select the outer curve first and the
inner curve second.
- Choose
Surfaces > Bevel Plus > .
- Set the options.
- Click Bevel.