Bind smooth skin
 
 
 

Binding smooth skin includes setting the smooth bind options, binding skin, and then checking the binding by exercising the skeleton.

For an example of binding smooth skin, see Skinning a cylinder by smooth skinning.

To set bind options

  1. If you also want to bind skin now, select the skeleton (or joints) and then the deformable object(s) you want to bind.
  2. Select Skin > Bind Skin > Smooth Bind > .

    The Smooth Bind Options window is displayed.

  3. Set the options.
  4. Do one of the following: