Runs a batch render. For more information, see
Batch renders from within Maya (UI).
the Batch Render option dialog
box to let you set options to render an animation on a local or
remote computer, or on a computer with several processors. For descriptions
of these options, see below.
For more information on batch rendering, see
Batch renders from within Maya (UI) in
Render > Batch Render >
- Use all available processors
on, rendering uses all processors available on the local computer.
If off, rendering only uses the number of processors
indicated by Number of Processors to Use. Use
all available processors is off by default.
- Number of Processors to
number or processors used for rendering when Use
all available processors is off. The default value is
- Rendering CPU
Determines whether rendering takes place
on the local computer (Local) or
on another computer across a network (Remote).
If you select Remote, set Remote
Machine name to the name of the computer you want to
render on. The default setting is Local.
- Remote Machine Name
set to Remote, type the name of the computer
on which the rendering takes place and press Enter. If you do not,
the render occurs on the local machine.
For mental ray rendering
- Verbosity Level
the verbosity level for messages related to mental ray rendering.
Messages equal to or below the selected verbosity are displayed. Messages
are displayed in the mental ray log file.
- Auto Render Threads
If Auto Render Threads is
enabled, Maya automatically calculates the number of threads that
should be used to best take advantage of the CPUs (or cores) on
your workstation. This option is on by default.
- Render Threads
Specifies the number of rendering threads to
be used by mental ray for Maya for rendering. Use a thread for each
CPU you utilize on the local host.
- Auto Tiling
Turn on this option to automatically determine the
optimal tile size at render time.
- Task Size
width and height of render tiles.
- Auto Memory Limit
If Auto Memory Limit is
enabled, Maya dynamically calculates the memory limit prior to the
start of rendering. This feature can be enabled at all times to
obtain better performance.
TipFor limited memory situations, this setting
To view the calculated value, ensure that Export Verbosity
is set to Info Messages in the Verbosity
Level section. The calculated Memory Limit is
then displayed in the render log.
- Memory Limit
Soft limit for the memory used by mental ray.
A soft limit implies that mental ray may actually use more memory
for network rendering only.
Select one of these options to determine whether
the local machine renders the scene, or whether the slaves render
- Render on the local machine
Select this option so that the local machine participates
in rendering the scene.
- Render on network machines
Select this option so that the networked machine(s)
participate in rendering the scene. This is useful in reducing the
workload on the master machine while Maya is also running.
TipTo render on all available machines, select both
the Render on the local machine and Render
on network machines options.