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Home: Autodesk Maya Online Help
Create a surface using Revolve
Creating NURBS surfaces
Duplicate NURBS surface patches
Extrude and bevel a surface from a curve
Use
Surfaces > Bevelto
create an extruded surface with a beveled edge from any curve, including
text curves and trim edges. For example, to create a ledge on a
building, or the rolled edges on an upholstered chair.
Create
a simple extrude and bevel
- Select
the curve.
You can create beveled surfaces from normal
3D curves, isoparms, and surface edges.
- Choose
Surfaces > Bevel.
- In
the toolbox click the Show Manipulators tool to
manipulate the beveled surface.
If you turned on the Partial option
in the Bevel Options window, click
the curve or isoparm heading in the channel box to show additional
attributes for using only a subsection of the curve.
Bevel Plus
Bevel Plus has various features beyond
Surfaces > Bevel operation:
- Creates a completely solid surface, including
a cap on either end of the beveled curve. The surface will not break
when you deform it, which is ideal for flying logos.
- Gives
you various style options for the bevel shape.
- Gives
you more control over the tessellation of the surface.
Bevel
Plus is useful for creating solid letters and logos.
To
bevel with Bevel Plus
- Select
a single curve. For shapes with a hole (such as a letter a), select
the outer curve first and the inner curve second.
- Choose
Surfaces > Bevel Plus > .
- Set
the options.
- Click Bevel.