Animation controls menu
 
 
 

If you -click anywhere in the Time Slider, a menu is displayed for animation control operations. These operations work on keys of the currently selected objects.

Copy, Cut, Paste, and Delete

Cut, Copy, and Delete affect the keys at the current time or in the selected ranges. Cut and Copy place the selected keys on an internal clipboard for pasting, and Delete removes the selected keys from the timeline. Copy, Cut, and Delete also operate on integer time ranges. For example, if your current time is 5, these items act on the range of 5 up to 6, but not including any keys at time 6.

Paste puts any copied or cut keys from the clipboard at the current time. Paste > Paste Connect pastes copied keys the same as if you select Edit > Keys > Paste with the Connect option turned on.

There are two ways to paste keys into the Time Slider:

Delete FBIK Keys

You can access the Time Slider context sensitive menu by -clicking in the Time Slider.

Delete All FBIK Keys

For the current character, deletes all the keys at the Current Time Indicator from its FBIK effectors and FK joints.

Delete Body Part Keys

For the current body part, deletes all the keys at the Current Time Indicator from its FBIK effectors and FK joints.

Delete Selected FBIK Keys

For the selected FBIK effectors, deletes all their keys at the Current Time Indicator as well as those on their FK joints.

Snap

Use Snap to force selected keys to snap in time to the nearest whole time units.

Keys

Tangents

The Tangents item will set the tangent of the keys at the current time, or all the keys in a selected time range.

Playback Speed

Lets you set the playback speed or frame rate of your current scene.

Real-time

Sets the playback speed of your current scene to 24 frames per second.

Play Every Frame, Free

Sets the playback speed of your current scene to play every frame and not be clamped to a specific maximum frame rate.

Play Every Frame, Max Real-time

Sets the playback speed of your current scene to play every frame and be clamped to a maximum frame rate of 24 frames per second.

Playback Looping

To select playback looping options, -click the Time Slider and select Playback Looping > Once, Oscillate, or Continuous. These are the same options as those in the Preferences window.

Set Range To

Sound

This menu lets you select an imported sound to be displayed on the Time Slider.

Time Slider Key Edit menu

Select > Sound > filename > .

Sound File

This is the name of the file referenced by this audio node. When the Time Slider displays this sound, it looks for the soundtrack to play in this file. If you move this file to another location or it is renamed, you can update the new location of the file here.

Start Time

This is the time the soundtrack starts to play, in current time units. For example, if the selected Time Units is Film (24 fps), a Start Time of 48 starts the soundtrack after two seconds of animation.

Playblast

Selecting this opens the Playblast window. Selecting the option box () opens the Playblast options window.