#include <MFnInstancer.h>


Class for obtaining information about a particle instancer node.
Public Member Functions | |
| virtual MFn::Type | type () const |
| Function set type. | |
| virtual | ~MFnInstancer () |
| Destructor. | |
| MFnInstancer () | |
| Default constructor. | |
| MFnInstancer (MObject &object, MStatus *ReturnStatus=NULL) | |
| Constructor. | |
| MFnInstancer (const MDagPath &object, MStatus *ret=NULL) | |
| Constructor. | |
| int | particleCount () const |
| int | instancesForParticle (int p, MDagPathArray &paths, MMatrix &instancerMatrix, MStatus *ReturnStatus=NULL) const |
| MFnInstancer (const MObject &object, MStatus *ret=NULL) | |
| Constructor. | |
Protected Member Functions | |
| virtual const char * | className () const |
| Class name. | |
| MFnInstancer::~MFnInstancer | ( | ) | [virtual] |
Destructor.
Class destructor.
Constructor.
Class constructor that initializes the function set to the given MObject.
| [in] | object | The MObject to attach the function set to |
| [out] | ReturnStatus | the return status |
Constructor.
Class constructor that initializes the function set to the given constant MDagPath object.
| [in] | object | The const MDagPath to attach the function set to |
| [out] | ReturnStatus | The return status |
Constructor.
Class constructor that initializes the function set to the given MObject.
| [in] | object | The MObject to attach the function set to |
| [out] | ReturnStatus | the return status |
| MFn::Type MFnInstancer::type | ( | ) | const [virtual] |
| int MFnInstancer::particleCount | ( | ) | const |
Returns the number of particles feeding the active instancer
| int MFnInstancer::instancesForParticle | ( | int | p, | |
| MDagPathArray & | paths, | |||
| MMatrix & | instancerMatrix, | |||
| MStatus * | ReturnStatus = NULL | |||
| ) | const |
Returns (via reference) the DAG paths and instancer matrix for all instances generated by a specified particle
| [in] | p | The index of the particle being queried. |
| [in] | paths | Visible DAG paths generated by particle p |
| [in] | instancerMatrix | The transformation matrix that the instancer applies to the instanced paths to produce the final particle-instanced geometry. The final world matrix of each instance can be constructed by premultiplying the path's inclusive world matrix by this matrix. |
| [out] | ReturnStatus | status code |
| Autodesk® Maya® 2009 © 1997-2008 Autodesk, Inc. All rights reserved. |
Generated with
|