| MSelectInfo () | |
| MSelectInfo ( const MSelectInfo & in ) | |
| ~MSelectInfo () | |
| view () | |
| singleSelection () const | |
| selectClosest () const | |
| selectable ( MSelectionMask & mask ) const | |
| selectableComponent ( bool displayed, MSelectionMask & mask ) const | |
| isRay () const | |
| getAlignmentMatrix () const | |
| getLocalRay ( MPoint &, MVector & ) const | |
| selectForHilite ( const MSelectionMask & ) const | |
| selectOnHilitedOnly () const | |
| highestPriority () const | |
| setHighestPriority ( int ) | |
| addSelection ( const MSelectionList &item, const MPoint &point, MSelectionList &list, MPointArray &points, const MSelectionMask & mask, bool isComponent ) | |
| selectPath () const |
| getPrototype ( const MPxSurfaceShapeUI & drawHandler ) const | |
| view () const | |
| multiPath () const | |
| projectionMatrix () const | |
| inclusiveMatrix () const | |
| displayStyle () const | |
| displayStatus () const | |
| objectDisplayStatus ( M3dView::DisplayObjects ) const | |
| inSelect () const | |
| completelyInside () const | |
| canDrawComponent ( bool isDisplayOn, const MSelectionMask & compMask ) const |
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