FBX SDK Reference Guide: kfbxvector4.h Source File
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00001 
00004 #ifndef _FBXSDK_VECTOR4_H_
00005 #define _FBXSDK_VECTOR4_H_
00006 
00007 /**************************************************************************************
00008 
00009  Copyright  2001 - 2008 Autodesk, Inc. and/or its licensors.
00010  All Rights Reserved.
00011 
00012  The coded instructions, statements, computer programs, and/or related material 
00013  (collectively the "Data") in these files contain unpublished information 
00014  proprietary to Autodesk, Inc. and/or its licensors, which is protected by 
00015  Canada and United States of America federal copyright law and by international 
00016  treaties. 
00017  
00018  The Data may not be disclosed or distributed to third parties, in whole or in
00019  part, without the prior written consent of Autodesk, Inc. ("Autodesk").
00020 
00021  THE DATA IS PROVIDED "AS IS" AND WITHOUT WARRANTY.
00022  ALL WARRANTIES ARE EXPRESSLY EXCLUDED AND DISCLAIMED. AUTODESK MAKES NO
00023  WARRANTY OF ANY KIND WITH RESPECT TO THE DATA, EXPRESS, IMPLIED OR ARISING
00024  BY CUSTOM OR TRADE USAGE, AND DISCLAIMS ANY IMPLIED WARRANTIES OF TITLE, 
00025  NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OR USE. 
00026  WITHOUT LIMITING THE FOREGOING, AUTODESK DOES NOT WARRANT THAT THE OPERATION
00027  OF THE DATA WILL BE UNINTERRUPTED OR ERROR FREE. 
00028  
00029  IN NO EVENT SHALL AUTODESK, ITS AFFILIATES, PARENT COMPANIES, LICENSORS
00030  OR SUPPLIERS ("AUTODESK GROUP") BE LIABLE FOR ANY LOSSES, DAMAGES OR EXPENSES
00031  OF ANY KIND (INCLUDING WITHOUT LIMITATION PUNITIVE OR MULTIPLE DAMAGES OR OTHER
00032  SPECIAL, DIRECT, INDIRECT, EXEMPLARY, INCIDENTAL, LOSS OF PROFITS, REVENUE
00033  OR DATA, COST OF COVER OR CONSEQUENTIAL LOSSES OR DAMAGES OF ANY KIND),
00034  HOWEVER CAUSED, AND REGARDLESS OF THE THEORY OF LIABILITY, WHETHER DERIVED
00035  FROM CONTRACT, TORT (INCLUDING, BUT NOT LIMITED TO, NEGLIGENCE), OR OTHERWISE,
00036  ARISING OUT OF OR RELATING TO THE DATA OR ITS USE OR ANY OTHER PERFORMANCE,
00037  WHETHER OR NOT AUTODESK HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS
00038  OR DAMAGE. 
00039 
00040 **************************************************************************************/
00041 
00042 #include <kaydaradef.h>
00043 #ifndef KFBX_DLL 
00044     #define KFBX_DLL K_DLLIMPORT
00045 #endif
00046 
00047 #include <kaydara.h>
00048 #include <klib/karrayul.h>
00049 
00050 #ifndef MB_FBXSDK
00051 #include <kbaselib_nsuse.h>
00052 #endif
00053 
00054 #include <kfbxplugins/kfbxtypes.h>
00055 
00056 #include <fbxfilesdk_nsbegin.h>
00057 
00061     class KFBX_DLL KFbxVector4 : public fbxDouble4
00062     {
00063 
00064     public:
00065 
00070 
00072     KFbxVector4();
00073 
00075     KFbxVector4(const KFbxVector4& pVector4);
00076 
00083     KFbxVector4(double pX, double pY, double pZ, double pW = 1.0);
00084 
00088     KFbxVector4(const double pValue[4]);
00089 
00094     KFbxVector4(const fbxDouble3& pValue);
00095 
00097     ~KFbxVector4();
00098 
00100 
00105     
00107     KFbxVector4& operator=(const KFbxVector4& pVector4);
00108 
00110     KFbxVector4& operator=(const double* pValue);
00111     
00113     KFbxVector4& operator=(const fbxDouble3& pValue);
00114 
00120     double& operator[](int pIndex);
00121         double const& operator[](int pIndex) const;
00122 
00128     double GetAt(int pIndex);   
00129 
00135     void SetAt(int pIndex, double pValue);
00136 
00143     void Set(double pX, double pY, double pZ, double pW = 1.0);
00144     
00146 
00151 
00157     KFbxVector4 operator+(double pValue);
00158 
00164     KFbxVector4 operator-(double pValue);
00165 
00171     KFbxVector4 operator*(double pValue);
00172 
00178     KFbxVector4 operator/(double pValue);
00179 
00185     KFbxVector4& operator+=(double pValue);
00186 
00192     KFbxVector4& operator-=(double pValue);
00193 
00199     KFbxVector4& operator*=(double pValue);
00200 
00206     KFbxVector4& operator/=(double pValue);
00207     
00209 
00214 
00218     KFbxVector4 operator-();
00219     
00225     KFbxVector4 operator+(KFbxVector4& pVector);
00226 
00232     KFbxVector4 operator-(KFbxVector4& pVector);
00233 
00239     KFbxVector4 operator*(KFbxVector4& pVector);
00240 
00246     KFbxVector4 operator/(KFbxVector4& pVector);
00247 
00253     KFbxVector4& operator+=(KFbxVector4& pVector);
00254 
00260     KFbxVector4& operator-=(KFbxVector4& pVector);
00261 
00267     KFbxVector4& operator*=(KFbxVector4& pVector);
00268     
00274     KFbxVector4& operator/=(KFbxVector4& pVector);
00275 
00281     double DotProduct(KFbxVector4& pVector);
00282 
00288     KFbxVector4 CrossProduct(KFbxVector4& pVector);
00289 
00298     static bool AxisAlignmentInEulerAngle(KFbxVector4 const& pAB, 
00299                                           KFbxVector4 const& pA, 
00300                                           KFbxVector4 const& pB, 
00301                                           KFbxVector4& pAngles);
00302     
00304 
00309 
00314     bool operator==(KFbxVector4& pVector);
00315     bool operator==(KFbxVector4 const& pVector) const;
00316     
00321     bool operator!=(KFbxVector4& pVector);
00322     bool operator!=(KFbxVector4 const& pVector) const;
00323     
00325 
00330 
00335     double Length();
00336 
00341     double SquareLength();
00342 
00348     double Distance(KFbxVector4& pVector);
00349 
00353     void Normalize();
00354 
00356 
00361 
00363     operator double* ();
00364 
00366     operator const double* ();
00367 
00368     operator const double* () const;
00369     
00370 
00372 
00374     //
00375     //  WARNING!
00376     //
00377     //  Anything beyond these lines may not be documented accurately and is 
00378     //  subject to change without notice.
00379     //
00381 
00382     #ifndef DOXYGEN_SHOULD_SKIP_THIS    
00383 
00384 
00385 
00386     #endif // #ifndef DOXYGEN_SHOULD_SKIP_THIS
00387 
00388     };
00389 
00390     typedef  class KFBX_DLL KArrayTemplate<KFbxVector4>             KArrayKFbxVector4;
00391     typedef KFbxVector4* HKFbxVector4;
00392 
00393     inline EFbxType FbxTypeOf( KFbxVector4  const &pItem )  { return eDOUBLE4; }
00394 
00395 
00396 #include <fbxfilesdk_nsend.h>
00397 
00398 #endif // #ifndef _FBXSDK_VECTOR4_H_
00399 
00400