Scripting for the 3ds Max FBX Plug-in
 
 
 

This chapter contains the commands for scripting 3ds Max FBX Plug-ins.

NoteWhen you export or import files in MAXScript, use the command #noPrompt to prevent the FBX Exporter/Importer User Interface from appearing during the process. For example: ImportFile “C:\test.fbx” #noPrompt. If the UI appears before an export or import command executed through MAXScript, the last used preset is chosen, and effectively ignores any recent scripted changes.