FBX Viewer controls

 
 
 

The following are descriptions of the FBX Viewer controls. The Viewer controls are visible when you pull the splitter bar between the Viewer and the Transport controls.

Splitter A. Drag the Splitter bar upward to display tips, shortcuts, and options.

Option Description
Info Displays scene information in the upper left of the Viewer.
Grid Shows/Hides the scene grid.
Lights Uses the scene's lights.
Axis Shows/Hides the axis in the lower left of the Viewer.
Devices Activates keyboard triggering of the scene. (If applicable.)
Time Switches the Timeline between frames and time display mode.

Shows the display rate at the beginning of the timeline if checked. The timeline scales according to the rate selected.

To specify the timecode display value and mode, see Changing viewer preferences.

Share Activates/disables sharing of all commands between FBX Viewers in Share mode.See Sharing XYZ camera values.
Camera Activates/disables sharing of camera navigation controls.
Timecode Shows/hides the current timecode.
Normals Shows/hides mesh normals.
Auto-adjust system cameras to view all

Activates/disables the Frame all operation when a new file loads or a Producer camera is viewed for the first time.

This is useful when models in the scene are not centered, such as in Revit files.

NoteThis applies only to camera names that start with Producer, for example, Producer Perspective, Producer Front, and so on.

Include Custom cameras

Activates/disables the Frame all operation when a new file or custom cameras loads. Also applies when a custom camera is viewed for the first time.

NoteA custom camera is a camera with a name that does not start with the word Producer.
Extend clipping planes on <Frame all> When activated, this option extends the near and far clipping planes of active cameras in the Viewer. The near clipping plane moves closer to the camera and the far clipping plane moves further away from the camera. This way any objects that may have been clipped from camera view are visible.

Navigating an FBX file

Use these keyboard shortcuts to orbit, pan, and dolly around your FBX scene:

Orbit Click+drag
Pan Shift+click+drag
Dolly Ctrl+click+drag