Collada options only appear when you select the Collada (.DAE) file
type from the file browser when you export.
When you export to
Collada you are not able to embed textures, even if the Embed media
option is activated. This is because exporting to Collada results
in an ASCII-format file, which does not allow binary information, such
as textures, and so on. See
option automatically tessellates the exported polygon geometry.
option ensures that there is only a single animation matrix for
each node/object by baking all animation matrices into one.
this field to set the frame rate of the scene on export.
NoteThe 3ds Max FBX Plug-in does
not support Lines or Linestrip nodes.
NoteThe Smoothing Groups option in the Collada importer
does not import Smoothing Groups from the FBX file. Instead, when
you activate this option, the Importer creates the Smoothing Groups
during the import process. The Collada importer must create Smoothing
Groups on Import when this option is active, because the FBX Collada
exporter does not export Smoothing Groups data from 3ds Max. If
you disable the Smoothing Groups option (this is the default setting), no
Smoothing Groups are generated by the Importer.