Troubleshooting and Limitations
 
 
 

Because FBX technology is supported by so many software applications, it is inevitable that occasional problems will occur or some details will not yet have attained perfect support.

Occasionally, the default settings of the plug-in do not respect a particular workflow, or the conversion process creates conflicts between two packages with similar but not identical functions. Sometimes a file is exported correctly but becomes inexplicably larger, or the assets in the file are no longer in the same location as they were before conversion.

This section contains a troubleshooting guide for problems with the import or export process as well as contains details on known limitations for the 3ds Max FBX Plug-in.