Offsetting surfaces with unified normals
 
 
 

When offsetting several surfaces with Object Edit > Offset, an arrow now lets you choose the direction of the offset so that all surfaces are offset in a unified direction, regardless of their initial orientation.

NoteThe Topology Distance (in Preferences > Construction Options) is used to determine which surfaces form a unified group that must be offset in a single direction.

Another improvement lets you select the surfaces after entering the tool, as well as add (or remove) surfaces from the selection while using the tool.

In addition, options in the control window have been slightly re-arranged.

To offset several surfaces in the same direction simultaneously

  1. Select the surfaces you want to offset.
  2. Choose Object Edit > Offset.

    Surface sets are created based on topology. Each set shows an offset preview of a different color with an arrow indicating the unified direction of the offset.

  3. Optionally do one of the following:
    • Click on an arrow to modify the offset direction for a set.
    • Change the offset distance (with the mouse or the keyboard).
    • Select additional surfaces (or de-select them) by holding the key while clicking them or using a pick box.

    The offset preview updates.

  4. Click the Offset button.

    The offset surfaces are created and grouped.

NoteThe workflows for offsetting free curves or curves-on-surface have not changed.