There will be four doors revolving around the central hub. You have one door so far, and you will make three instances of the door to complete the wheel.
Adjust the door position and rotation:
Zoom in and
select the pivot door.
move the pivot door so it
is centered on the edge of the hub, as illustrated. Rotate the door,
if necessary, so it is square to the hub: Click
(Select And Rotate), and
then on the status bar, set the Z coordinate to 0.0 (right-click
the spinner arrows to reset to zero).

This right-click menu is called the quad menu. You can use it to access tools from the toolbar and command panel for quicker workflow. You can even customize it to keep your favorite tools right under your fingertips.

(Use Transform Coordinate
Center) from the Use Center flyout.
This allows you to rotate the pivot door around the cylinder's pivot point, rather than the door’s own pivot.
(Angle Snap), if it isn’t
on already.
On the toolbar, the Angle Snap button highlights.

Holding down Shift as you transform an object serves as a quick way to clone the object.

Now there are four doors within the enclosure.

Clone the door to create a wheel of doors.
Change the hub back into a cylinder: