General Maps Rollout
 
 
 
Command entry: Material Editor Arch & Design Material General Maps rollout

Enables application of maps or shaders to any of the Arch & Design material parameters.

NoteThe Arch & Design material works only with the mental ray renderer, so in order to see it represented accurately in the sample slots, set mental ray to render in the Material Editor. For details, see Assign Renderer Rollout.

Interface

This rollout lets you assign a map or shader to many of the Arch & Design parameters. You can also assign maps and shaders on the rollout where the parameter first appears: The principal value of this rollout is that it also lets you toggle a parameter's shader, using the check box, without removing the map.

See Also