Master Point Controller
 
 
 
Command entry:Main toolbar (Curve Editor (Open)) Expand tracks on an object with animated vertices or vectors in the Track View hierarchy. Master Point Controller
Command entry:Graph Editors Track View - Curve Editor Open Track View Expand tracks on an object with animated vertices or vectors in the Track View hierarchy. Master Point Controller

The Master Point controller controls point sub-objects within editable splines, editable surfaces, and FFD (free-form deformation) modifiers.

The Master Point controller is assigned automatically whenever control points, vertices, or vectors (tangent handles) are animated in the sub-object mode of an Editable Spline, Editable Patch, Editable Mesh, Editable Poly, NURBS surface, or FFD (Free-Form Deformation). By allowing you to select and move all the sub keys, visually correlate keys to points in the viewports, and change key properties quickly, this controller helps to manage the numerous tracks created when animating vertices, control points, and vectors.

The Master Point controller is displayed as a track with green keys in Track View. Sub tracks below the Master track contain all the animated vertices, control points, and vectors.

Procedures

Example: To animate vertices, viewing the Master Point controller track:

  1. In the Front viewport, create a sphere.
  2. Right-click the sphere and from the quad menu, choose Convert To Convert To Editable Mesh.
  3. On the Editable Mesh Selection rollout, click (Vertex).
  4. On the Editable Mesh Soft Selection rollout, click Use Soft Selection.
  5. Turn on (Auto Key), and drag the time slider to frame 10.
  6. In the viewports, select and move some vertices on the sphere.

    A key appears on the track bar at frame 10.

  7. Right-click the sphere, and from the quad menu, select Curve Editor.

    3ds Max opens the Track View - Curve Editor. At the top of the Controller window, you can see the tracks for the sphere.

  8. Change the Track View mode to Dope Sheet and expand all the sphere tracks in the Track View hierarchy.

    Track View displays the Master Point Controller track, with tracks for the animated vertices below it.

Interface

Master Track Keys

While in the Track View – Dope Sheet, selecting a master key (green) selects all the sub keys at that frame.

If hundreds of vertices are animated, collapse the master track so that only the master track is visible. Moving the green keys will move all the sub keys.

Master Track Key Info dialog

Right-click a green master key in Track View to display the Master Track Key Info dialog.