
v4.0
Returns the lock type for this parameter (siLockType) if it is locked. If it is not locked siLockTypeNone (0) is returned.
| // get accessor siLockType rtn = Parameter.LockType; | 
| 
/*
        This example demonstrates how to find out the lock level on a parameter
*/
NewScene( null, false );
var oObj = Application.ActiveSceneRoot.AddGeometry( "Cone", "MeshSurface" );
var oParam = oObj.subdivu;
Lock( oParam, siLockLevelManipulation );
Application.LogMessage( "The parameter lock type is: " + oParam.LockType );
UnLock( "cone.polymsh.geom.subdivu", siLockLevelManipulation );
// Expected result:
//INFO : The parameter lock type is: 2
 | 
Parameter.SetLock Parameter.UnSetLock Parameter.LockLevel Parameter.IsLocked ProjectItem.LockType Lock Unlock