EdgeCollection.NeighborEdges

v3.0

Returns a collection of Edge objects for all edge neighbors within a given distance.

EdgeCollection EdgeCollection.NeighborEdges( Int32 in_lDistance ); |

oReturn = EdgeCollection.NeighborEdges( [Distance] ); |

Parameter | Type | Description |
---|---|---|

Distance | Integer | Distance is an integer value representing the degree of
neighborhood (eg: degree=2 for an edge means its adjacent edges
plus the adjacent edges of the adjacent edges).
Default Value: 1 |

set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" ) set oGeometry = oCube.ActivePrimitive.Geometry set oVertices = oGeometry.Vertices set oNeighborEdges = oVertices(0).NeighborEdges set oNeighbors = oNeighborEdges.NeighborEdges str = "Edges neighbors of this EdgeCollection are :" for each n in oNeighbors str = str & " " & n.index next logmessage str |

Edge.NeighborEdges EdgeCollection.NeighborVertices EdgeCollection.NeighborPolygons EdgeCollection.GrowNeighborEdges