RGB To HSV

 
 
 

| Render Tree Usage

Category: Processing > Conversion

Shader Family: Texture

Output: Color

Converts a color input from an RGB to an HSV color space. Once converted, the output is as follows:

R = H

G = S

B = V

A = A

Name

The shader's name. Enter any name you like, or leave the default.

RGBA

Defines the input RGBA color values.

Render Tree Usage

This shader acts somewhat like a color correction node. You can connect it between an image clip's output and a color input of a surface, mixer or similar shader. It is useful to edit the HSV values of an image clip before being applied to an object.