Boolean Generator Property Editor

 
 
 

Creates a new polygon mesh object consisting of the difference, intersection, or union of two other polygon meshes.

To apply: Select two polygon meshes and then choose Create Poly. Mesh Boolean.

To redisplay: Select the Boolean object, click the Selection button on the Select panel, then click the Boolean Generator icon.

Inputs

Hide/Unhide

Hides all the inputs for the generated object to simplify the display of your scene in the 3D views, or unhides the inputs when you need to modify them.

Delete

Freezes the generator and deletes the inputs. This simplifies the scene once you are satisfied that you won't need to modify the inputs again.

Boolean Mode

Specifies the Boolean operation to be performed:

  • Difference subtracts the volume of the second object from the first.

  • Intersection consists of the common volume contained by both objects.

  • Union combines the volume of both objects.