Grid Property Editor

 
 
 

To get a grid, choose one of the commands on the Primitive menu. Polygon Mesh objects are composed of polygons joined at their edges and vertices. Surface objects are cubic NURBS patches. Implicit objects are non-renderable shapes that can be used, e.g., for constraints, particles, etc.

To redisplay: Select the grid then press Enter and click the Grid tab.

U, V Length

The length of the grid in each of its two directions, in SOFTIMAGE units.