Set Pose State ID

 
 
 

Sets CrowdFX_PoseState_ID, which keeps track of the actors' current animation in a CrowdFX simulation.

This compound should be applied in the Simulation region of the Point_Cloud object of a CrowdFX simulation, before Pose State. Make sure to use Save Previous Pose State ID before this compound.

For more information, see Creating a Pose State for Each Action Source and Adding More Action Sources and Pose States.

Tasks: Crowds/States

Output Ports: Execute

Value

A new value for CrowdFX_PoseState_ID, where 0 is the first action imported, 1 is the second, and so on.