Merge Texture Projections
 
 
 

Merges the texture coordinates from the default projection name .cls.Texture_Coordinates_AUTO.Texture_Projection.UVWs on the connected meshes to the specified attribute on the "self" object. This node should be plugged into the Execute on Merge port of the Merge Polygon Meshes compound. For more information, see Merging Topologies in ICE.

Tasks: Topology/Copy and Merge

Output Ports: Execute_on_Merge

Reference

Specify an attribute name to store the merged data on "self".

In Name

The name of a mesh from which to get the default projection. Connect additional meshes into New (In Name). Use the same meshes that are plugged into the Merge Polygon Meshes compound, and connect them in the same order.