, including all inherited members.
__del__() | awScene.LodCollapse | [protected] |
__init__() | awScene.LodCollapse | |
awScene::LodGroup.__init__(LodGroup nodeToCopy) | awScene.LodGroup | |
awScene::Group.__init__(Group nodeToCopy) | awScene.Group | |
accept(NodeVisitor) | awScene.LodCollapse | |
applyOcclusionTextureToAppearance(str outTextureFilename) | awScene.LodCollapse | [protected] |
areTextureTransformsNormalized() | awScene.LodGroup | |
collapse() | awScene.LodCollapse | |
collectAndApplyTextureTransforms(awImage.Packing packedBitmap, aw.vector accumulatedDomains) | awScene.LodCollapse | [protected] |
collectBitmapsAndDomains(LodGroup lodGroup, str textureFilename, int filterSize, int accumulatedTextureTransformsCount, aw.vector accumulatedBitmaps, aw.vector accumulatedDomains, bool hasSurfaceData) | awScene.LodCollapse | [protected] |
convertOptimizedPatchIndex(int, int) | awScene.LodGroup | |
getCollapseChild(int i) | awScene.LodCollapse | |
getCollapseChildCount() | awScene.LodCollapse | |
getCollapseChildren(NodeSet children) | awScene.LodCollapse | |
getCollapseGroup() | awScene.LodCollapse | |
getCollapseGroupMaintainSceneHierarchy() | awScene.LodCollapse | |
getCurrentLevel() | awScene.LodGroup | |
getDetailInfo(int level) | awScene.LodGroup | |
getDoNotDisplay() | awScene.LodGroup | |
getGuardType() | awScene.LodGroup | |
getIsRelativeToOriginal() | awScene.Group | |
getMinimumLODCount(NodeSet leaves) | awScene.LodCollapse | [protected] |
getOcclusionFilename(str filename, str extName) | awScene.LodCollapse | [protected] |
getPatchCountOverride_for_testing_only() | awScene.LodGroup | |
getPatchCountPerLevel() | awScene.LodGroup | |
getPatchesDeleted() | awScene.LodGroup | |
getPatchesReversed() | awScene.LodGroup | |
getPatchesTagged() | awScene.LodGroup | |
getPendingLevel() | awScene.LodGroup | |
getPriority() | awScene.LodGroup | |
getSourceFilename() | awScene.LodGroup | |
getSourceId() | awScene.LodGroup | |
getStatistics() | awScene.LodGroup | |
getSurfaceData() | awScene.LodGroup | |
hasTextureTransforms() | awScene.LodGroup | |
insertChild(NodeRef) | awScene.Group | |
insertChildAtIndex(NodeRef child, int index) | awScene.LodCollapse | |
isCollapsed() | awScene.LodCollapse | |
isLeafNode() | awScene.LodGroup | |
isPreloadRequested() | awScene.LodGroup | |
isTraverseOriginalMode() | awScene.LodCollapse | |
needToMaintainSceneHierarchy() | awScene.LodCollapse | |
onOwnedObjectDirty(awSupport.OwnedObject object) | awScene.LodGroup | [protected] |
onPropertyChange(int p, bool newState) | awScene.LodGroup | [protected] |
operator=(LodCollapse rhs) | awScene.LodCollapse | [protected] |
awScene::LodGroup.operator=(Node) | awScene.LodGroup | [protected] |
packAndSaveTextureToFile(awImage.Packing packedBitmap, aw.vector accumulatedBitmaps, str outTextureFilename) | awScene.LodCollapse | [protected] |
removeAllChildren() | awScene.LodCollapse | |
removeChild(NodeRef child) | awScene.LodCollapse | |
requestPreload(bool preload) | awScene.LodGroup | |
resetCollapseState() | awScene.LodCollapse | |
retainAmbientOcclusionTextures(aw.vector lodGroups, bool hasSurfaceData) | awScene.LodCollapse | [protected] |
retainPolygonsAmbientOcclusionData() | awScene.LodCollapse | [protected] |
scaleOcclusionTexture(awImage.ImageByte source, float scaleFactor) | awScene.LodCollapse | [protected] |
setAllDirty(bool dirty) | awScene.LodCollapse | |
setCollapseGroup(GroupRef group) | awScene.LodCollapse | |
setCollapseGroupMaintainSceneHierarchy(bool msh) | awScene.LodCollapse | |
setCollapseRoot(Group root) | awScene.LodCollapse | |
setCurrentLevel(int level) | awScene.LodGroup | |
setDetailInfo(int level, DetailInfoRef info) | awScene.LodGroup | [protected] |
setDirty(int, bool dirty, bool propagate=True, Node dirtySource=None) | awScene.LodGroup | |
setDoNotDisplay(bool stop) | awScene.LodGroup | |
setPatchCountOverride_for_testing_only(int newValue) | awScene.LodGroup | |
setPatchesDeleted(awUtil.BitFieldAuto) | awScene.LodGroup | |
setPatchesOneDeleted(int which, bool value) | awScene.LodGroup | |
setPatchesOneReversed(int which, bool value) | awScene.LodGroup | |
setPatchesOneTagged(int which, bool value) | awScene.LodGroup | |
setPatchesReversed(awUtil.BitFieldAuto) | awScene.LodGroup | |
setPatchesTagged(awUtil.BitFieldAuto) | awScene.LodGroup | |
setPendingLevel(int level) | awScene.LodGroup | |
setPriority(Priority priority) | awScene.LodGroup | |
setSourceFilename(str filename) | awScene.LodGroup | |
setSourceId(int id) | awScene.LodGroup | |
setSurfaceData(awSupport.SurfaceDataRef surfaceData) | awScene.LodGroup | |
setTextureTransforms(aw.vector textureTransforms) | awScene.LodGroup | |
setTextureTransformsNormalized(bool normalized) | awScene.LodGroup | |
setTraverseOriginalMode(bool) | awScene.LodCollapse | |
skipLodGroup(awScene.LodGroup lodGroup) | awScene.LodCollapse | [protected] |
textureTransforms() | awScene.LodGroup | |
traverse(NodeVisitor) | awScene.LodCollapse | |
triggerRecompile() | awScene.LodGroup | |