awScene.Geometry Class Reference


Detailed Description

Geometry is an base class used to distinguish between abstract nodes and nodes that can contain geometry.

See the subclasses of Geometry for more useful information.

#include <classaw_scene_1_1_geometry.h>

Inheritance diagram for awScene.Geometry:
Inheritance graph
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List of all members.

Public Member Functions

  __init__ ()
  __init__ (Geometry nodeToCopy)
  accept (NodeVisitor)

Protected Member Functions

  __del__ ()
  Reference counted objects shouldn't exist on the stack.

Member Function Documentation

awScene.Geometry.__init__ ( )
awScene.Geometry.__init__ ( Geometry  nodeToCopy )
awScene.Geometry.__del__ ( ) [protected]

Reference counted objects shouldn't exist on the stack.

Reimplemented in awScene.ImageGeometry, awScene.MeshGeometry, and awScene.TextGeometry.


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