XMLSceneConversion._SceneToXMLConverterImpl Class Reference

#include <class_x_m_l_scene_conversion_1_1___scene_to_x_m_l_converter_impl.h>

Inheritance diagram for XMLSceneConversion._SceneToXMLConverterImpl:
Inheritance graph
[legend]

List of all members.

Public Member Functions

  __init__ ()
  getXMLRoot ()
  getTagName ()
  beginConvert ()
  endConvert ()
  previouslyConverted ()
  getCurrentXML ()
  applyLodCollapse ()
  Virtual method.
  applyLodGroup ()
  Virtual method.
  applyLight ()
  Virtual method.
  applyRpcGeometry ()
  Virtual method.
  applyNode ()
  Virtual method.
  apply ()
  Add new node types here.

Member Function Documentation

XMLSceneConversion._SceneToXMLConverterImpl.__init__ ( )
XMLSceneConversion._SceneToXMLConverterImpl.getXMLRoot ( )
XMLSceneConversion._SceneToXMLConverterImpl.getTagName ( )
XMLSceneConversion._SceneToXMLConverterImpl.beginConvert ( )
XMLSceneConversion._SceneToXMLConverterImpl.endConvert ( )
XMLSceneConversion._SceneToXMLConverterImpl.previouslyConverted ( )
XMLSceneConversion._SceneToXMLConverterImpl.getCurrentXML ( )
XMLSceneConversion._SceneToXMLConverterImpl.applyLodCollapse ( )

Virtual method.

Override this to handle lodCollapse nodes. Depending on the circumstance either the LodGroup base class or the Group base class method should be called. For now we treat this as a true LodGroup by default.

Reimplemented from NodeVisitor.NodeVisitor.

XMLSceneConversion._SceneToXMLConverterImpl.applyLodGroup ( )

Virtual method.

Override this to handle lodGroup nodes but remember to always call the parent class applyGroup method

Reimplemented from NodeVisitor.NodeVisitor.

XMLSceneConversion._SceneToXMLConverterImpl.applyLight ( )

Virtual method.

Override this to handle light nodes but remember to always call the parent class applyNode method

Reimplemented from NodeVisitor.NodeVisitor.

XMLSceneConversion._SceneToXMLConverterImpl.applyRpcGeometry ( )

Virtual method.

Override this to handle image geometry nodes but remember to always call the parent class applyGeometry method

Reimplemented from NodeVisitor.NodeVisitor.

XMLSceneConversion._SceneToXMLConverterImpl.applyNode ( )

Virtual method.

Override this to do custom handling of nodes.

Reimplemented from NodeVisitor.NodeVisitor.

XMLSceneConversion._SceneToXMLConverterImpl.apply ( )

Add new node types here.

Unrecognized node types are processed by applyNode() by default.

Reimplemented from NodeVisitor.NodeVisitor.


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XMLSceneConversion._SceneToXMLConverterImpl XMLSceneConversion._SceneToXMLConverterImpl XMLSceneConversion._SceneToXMLConverterImpl XMLSceneConversion._SceneToXMLConverterImpl XMLSceneConversion._SceneToXMLConverterImpl XMLSceneConversion._SceneToXMLConverterImpl XMLSceneConversion._SceneToXMLConverterImpl XMLSceneConversion._SceneToXMLConverterImpl XMLSceneConversion._SceneToXMLConverterImpl XMLSceneConversion._SceneToXMLConverterImpl