#include
<class_texture_utilities_1_1_texture_manipulation_ids.h>
Public Attributes |
|
string | kTextureMatrixId = "textureMatrix" |
string | kAngularScaleId = "angularScale" |
string TextureUtilities.TextureManipulationIds.kTextureMatrixId = "textureMatrix" |
string TextureUtilities.TextureManipulationIds.kAngularScaleId = "angularScale" |