#include
<class_texture_projection_outline_1_1_cylindrical_line_strip_geometry.h>
List of all members.
Member Function Documentation
TextureProjectionOutline.CylindricalLineStripGeometry.__init__ |
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TextureProjectionOutline.CylindricalLineStripGeometry.getMaterialName |
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TextureProjectionOutline.CylindricalLineStripGeometry.buildGeometry |
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TextureProjectionOutline.CylindricalLineStripGeometry.createStaticMeshGeometry |
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TextureProjectionOutline.CylindricalLineStripGeometry.createMeshGeometry |
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TextureProjectionOutline.CylindricalLineStripGeometry.updateCylinderGeometry |
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TextureProjectionOutline.CylindricalLineStripGeometry.updateShaderParameters |
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TextureProjectionOutline.CylindricalLineStripGeometry.setAngularScale |
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An update to the angular scale will modify the geometry.
The material parameter 'angular scale' is updated when the scale
is set.
TextureProjectionOutline.CylindricalLineStripGeometry.angularScale |
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TextureProjectionOutline.CylindricalLineStripGeometry.update |
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Updates the matrices of the geometry.
If the geometry objects exist their matrices are set to the
self.__myTransform class member.