TextureProjectionOutline.CylindricalLineStripGeometry Class Reference

#include <class_texture_projection_outline_1_1_cylindrical_line_strip_geometry.h>

List of all members.

Public Member Functions

  __init__ ()
  getMaterialName ()
  buildGeometry ()
  createStaticMeshGeometry ()
  createMeshGeometry ()
  updateCylinderGeometry ()
  updateShaderParameters ()
  setAngularScale ()
  An update to the angular scale will modify the geometry.
  angularScale ()
  update ()
  Updates the matrices of the geometry.

Member Function Documentation

TextureProjectionOutline.CylindricalLineStripGeometry.__init__ ( )
TextureProjectionOutline.CylindricalLineStripGeometry.getMaterialName ( )
TextureProjectionOutline.CylindricalLineStripGeometry.buildGeometry ( )
TextureProjectionOutline.CylindricalLineStripGeometry.createStaticMeshGeometry ( )
TextureProjectionOutline.CylindricalLineStripGeometry.createMeshGeometry ( )
TextureProjectionOutline.CylindricalLineStripGeometry.updateCylinderGeometry ( )
TextureProjectionOutline.CylindricalLineStripGeometry.updateShaderParameters ( )
TextureProjectionOutline.CylindricalLineStripGeometry.setAngularScale ( )

An update to the angular scale will modify the geometry.

The material parameter 'angular scale' is updated when the scale is set.

TextureProjectionOutline.CylindricalLineStripGeometry.angularScale ( )
TextureProjectionOutline.CylindricalLineStripGeometry.update ( )

Updates the matrices of the geometry.

If the geometry objects exist their matrices are set to the self.__myTransform class member.


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