ShotSelector.ShotSelectorInterpreter Class Reference

#include <class_shot_selector_1_1_shot_selector_interpreter.h>

List of all members.

Public Member Functions

  __init__ ()
  getData ()
  getHotkeys ()
  updateSelector ()
  setVisible ()
  APPLICATION_CLOSE_SCENE ()
  APPLICATION_MODE_CHANGED ()
  APPLICATION_SCENE_IMPORTED ()
  HOTKEY_ASSIGNED ()
  SHOT_CREATED ()
  SHOT_LIST ()
  SHOT_LOOP_MODE ()
  SHOT_PARAMETERS_CHANGED ()
  SHOT_MODEL_ID_CHANGED ()
  SHOT_PLAYBACK_PAUSED ()
  SHOT_PLAYBACK_RESUMED ()
  SHOT_PLAYING_DONE ()
  SHOT_RENAMED ()
  SHOT_REQUEST_VIEW_SHOTS ()
  SHOT_PLAY_ACTIVE_STAGE ()
  SHOT_SHOW_STAGESHOTS ()
  SHOT_START_PLAYING ()
  SHOT_STARTED ()
  SHOT_THUMBNAIL_SAVED ()
  SHOT_TYPE_CHANGED ()
  SHOT_UI_SET_MODE ()
  STAGE_ACTIVE_LIST ()
  TRIGGER_ITEM_ADDED ()
  If trigger association has been changed, update shots trigger indicators.
  BEHAVIOR_DELETED ()

Member Function Documentation

ShotSelector.ShotSelectorInterpreter.__init__ ( )
ShotSelector.ShotSelectorInterpreter.getData ( )
ShotSelector.ShotSelectorInterpreter.getHotkeys ( )
ShotSelector.ShotSelectorInterpreter.updateSelector ( )
ShotSelector.ShotSelectorInterpreter.setVisible ( )
ShotSelector.ShotSelectorInterpreter.APPLICATION_CLOSE_SCENE ( )
ShotSelector.ShotSelectorInterpreter.APPLICATION_MODE_CHANGED ( )
ShotSelector.ShotSelectorInterpreter.APPLICATION_SCENE_IMPORTED ( )
ShotSelector.ShotSelectorInterpreter.HOTKEY_ASSIGNED ( )
ShotSelector.ShotSelectorInterpreter.SHOT_CREATED ( )
ShotSelector.ShotSelectorInterpreter.SHOT_LIST ( )
ShotSelector.ShotSelectorInterpreter.SHOT_LOOP_MODE ( )
ShotSelector.ShotSelectorInterpreter.SHOT_PARAMETERS_CHANGED ( )
ShotSelector.ShotSelectorInterpreter.SHOT_MODEL_ID_CHANGED ( )
ShotSelector.ShotSelectorInterpreter.SHOT_PLAYBACK_PAUSED ( )
ShotSelector.ShotSelectorInterpreter.SHOT_PLAYBACK_RESUMED ( )
ShotSelector.ShotSelectorInterpreter.SHOT_PLAYING_DONE ( )
ShotSelector.ShotSelectorInterpreter.SHOT_RENAMED ( )
ShotSelector.ShotSelectorInterpreter.SHOT_REQUEST_VIEW_SHOTS ( )
ShotSelector.ShotSelectorInterpreter.SHOT_PLAY_ACTIVE_STAGE ( )
ShotSelector.ShotSelectorInterpreter.SHOT_SHOW_STAGESHOTS ( )
ShotSelector.ShotSelectorInterpreter.SHOT_START_PLAYING ( )
ShotSelector.ShotSelectorInterpreter.SHOT_STARTED ( )
ShotSelector.ShotSelectorInterpreter.SHOT_THUMBNAIL_SAVED ( )
ShotSelector.ShotSelectorInterpreter.SHOT_TYPE_CHANGED ( )
ShotSelector.ShotSelectorInterpreter.SHOT_UI_SET_MODE ( )
ShotSelector.ShotSelectorInterpreter.STAGE_ACTIVE_LIST ( )
ShotSelector.ShotSelectorInterpreter.TRIGGER_ITEM_ADDED ( )

If trigger association has been changed, update shots trigger indicators.

ShotSelector.ShotSelectorInterpreter.BEHAVIOR_DELETED ( )

ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter
ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter ShotSelector.ShotSelectorInterpreter