#include
<class_shot_selector_1_1_shot_selector.h>
List of all
members.
Member Function Documentation
ShotSelector.ShotSelector.__init__ |
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ShotSelector.ShotSelector.GetList |
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ShotSelector.ShotSelector.cleanup |
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ShotSelector.ShotSelector.highlight |
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Call when you want to highlight a control at the specified
position.
Test each control in the UI to see if it contains the given
position. Return the control containing the position, or None if no
control does.
ShotSelector.ShotSelector.select |
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Call when you want to select a control at the specified
position.
Test each control in the UI to see if it contains the given
position.
Return the control containing the position, or None if no
control does.
ShotSelector.ShotSelector.release |
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Mouse up event.
Deselect any selected controls Return True if handled
ShotSelector.ShotSelector.popupMenu |
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If the UI wants to
show a popup menu then this is the time to do it.
The popup menu may vary depending on what part of the UI the mouse pointer is over.
Use the position argument to determine what UI is under the pointer.
Return True if the position argument is over a part of the
UI. You should return
True whether you show a popup menu or not.
ShotSelector.ShotSelector.scrollUp |
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Map scroll up on mouse wheel to scroll left in shot selector
Return True if event handled.
ShotSelector.ShotSelector.scrollDown |
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Map scroll down on mouse wheel to scroll right in shot selector
Return True if event handled.
ShotSelector.ShotSelector.Frame |
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ShotSelector.ShotSelector.setVisible |
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ShotSelector.ShotSelector.setSize |
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ShotSelector.ShotSelector.setSelectedShot |
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ShotSelector.ShotSelector.setShotShowPlayState |
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ShotSelector.ShotSelector.setShotShowLoopState |
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ShotSelector.ShotSelector.getHotkeyTrigger |
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ShotSelector.ShotSelector.setShots |
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ShotSelector.ShotSelector.selectCallback |
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This method is called whenever a control in the list is
selected.
ShotSelector.ShotSelector.doubleClickCallback |
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This method is called whenever a control in the list is double
clicked.
Member Data Documentation