Server.FamilyServer Class Reference

#include <class_server_1_1_family_server.h>

List of all members.

Public Member Functions

  __init__ ()
  server_activate ()
  Overriding ThreadingTCPServer's server_activate() since we don't actually want to activate the server until we call the start() method.
  server_activate_ ()
  stop ()
  registerRemoteClient ()
  handleRemoteClientData ()
  deregisterRemoteClient ()

Public Attributes

  address_family

Member Function Documentation

Server.FamilyServer.__init__ ( )
Server.FamilyServer.server_activate ( )

Overriding ThreadingTCPServer's server_activate() since we don't actually want to activate the server until we call the start() method.

Server.FamilyServer.server_activate_ ( )
Server.FamilyServer.stop ( )
Server.FamilyServer.registerRemoteClient ( )
Server.FamilyServer.handleRemoteClientData ( )
Server.FamilyServer.deregisterRemoteClient ( )

Member Data Documentation


Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer
Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer Server.FamilyServer