ScreenSnapSelector.ScreenSnapSelector Class Reference

#include <class_screen_snap_selector_1_1_screen_snap_selector.h>

Inheritance diagram for ScreenSnapSelector.ScreenSnapSelector:
Inheritance graph
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List of all members.

Public Member Functions

  __init__ ()
  setSize ()
  Returns True if the sizing was actually modified.
  popupMenu ()
  There is no popup menu in this UI.
  highlight ()
  There is no highlighting in this overlay.
  select ()
  There is no selection in this overlay.
  release ()
  Called on a mouse up event, pass along to ListUi to unselect controls Return True if handled.
  scrollUp ()
  There is no scrolling in this UI.
  scrollDown ()
  There is no scrolling in this UI.
  SetSnapResolution ()
  Sets the pixel resolution of the desired screen grab.
  PositionLetterbox ()
  Given the current desired res and the screen res, figure out how to letterbox the screen so that the visible portion is the area that will actually show up in the final saved shot.

Member Function Documentation

ScreenSnapSelector.ScreenSnapSelector.__init__ ( )
ScreenSnapSelector.ScreenSnapSelector.setSize ( )

Returns True if the sizing was actually modified.

Reimplemented from UiSelector.UiSelector.

ScreenSnapSelector.ScreenSnapSelector.popupMenu ( )

There is no popup menu in this UI.

ScreenSnapSelector.ScreenSnapSelector.highlight ( )

There is no highlighting in this overlay.

ScreenSnapSelector.ScreenSnapSelector.select ( )

There is no selection in this overlay.

ScreenSnapSelector.ScreenSnapSelector.release ( )

Called on a mouse up event, pass along to ListUi to unselect controls Return True if handled.

ScreenSnapSelector.ScreenSnapSelector.scrollUp ( )

There is no scrolling in this UI.

Let the event go on to the 3d view.

ScreenSnapSelector.ScreenSnapSelector.scrollDown ( )

There is no scrolling in this UI.

Let the event go on to the 3d view.

ScreenSnapSelector.ScreenSnapSelector.SetSnapResolution ( )

Sets the pixel resolution of the desired screen grab.

ScreenSnapSelector.ScreenSnapSelector.PositionLetterbox ( )

Given the current desired res and the screen res, figure out how to letterbox the screen so that the visible portion is the area that will actually show up in the final saved shot.


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