RenderInterpreter.RenderInterpreter Class Reference


Detailed Description

RenderInterpreter is used by the rendering application.

This interpreter is responsible for doing render specific setup of the renderer display.

#include <class_render_interpreter_1_1_render_interpreter.h>

Inheritance diagram for RenderInterpreter.RenderInterpreter:
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List of all members.

Public Member Functions

  __init__ ()
  activate ()
  Abstract - to be implemented by the subclasses.
  deactivate ()
  Abstract - to be implemented by the subclasses.
  MODEL_IMPORT_DISPLAYED_ALL ()
  Is this message guaranteed to arrive? What if there are no import statements in the scene? Then what happens?
  DISPLAY_RENDER_SINGLE_FRAME ()
  DISPLAY_RENDER_FRAME ()
  DOCUMENT_LOAD_FAILED ()
  We assume that if the document doesn't load we need to shut down...
  SHUTDOWN ()

Member Function Documentation

RenderInterpreter.RenderInterpreter.__init__ ( )
RenderInterpreter.RenderInterpreter.activate ( )

Abstract - to be implemented by the subclasses.

Performs the operations necessary to place this interpreter into a ready, active state. Ensure that this base class implementation is called by the subclass implementation.

Reimplemented from MessageInterpreter.MessageInterpreter.

RenderInterpreter.RenderInterpreter.deactivate ( )

Abstract - to be implemented by the subclasses.

Performs the operations necessary to place this interpreter into a passive state. Ensure that this base class implementation is called by the subclass implementation.

Reimplemented from DisplayInterpreter.DisplayInterpreter.

RenderInterpreter.RenderInterpreter.MODEL_IMPORT_DISPLAYED_ALL ( )

Is this message guaranteed to arrive? What if there are no import statements in the scene? Then what happens?

RenderInterpreter.RenderInterpreter.DISPLAY_RENDER_SINGLE_FRAME ( )
RenderInterpreter.RenderInterpreter.DISPLAY_RENDER_FRAME ( )
RenderInterpreter.RenderInterpreter.DOCUMENT_LOAD_FAILED ( )

We assume that if the document doesn't load we need to shut down...

RenderInterpreter.RenderInterpreter.SHUTDOWN ( )

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