Convenience class to hold pairs of fbx to scene node ids.
#include
<class_fbx_behavior_1_1_fbx_list_item.h>
Public Member Functions |
|
__init__ () | |
dbgDump () | |
isAnimated () | |
getId () | |
getKeyframeCount () | |
This method get the key frame count ONLY
from the translation curve node. |
|
getRotationKeyframeCount () | |
getMinimumRotationKeyframeCount () | |
Returns the lowest number of keyframes found
on the rotation curves. |
|
hasKeyframes () | |
getKeyframeTime () | |
removeKeyframe () | |
addKeyframe () | |
Returns the index of the added keyframe.
|
|
setKeyframe () | |
data[0] - Time value at which to set the
keyframe data[1] - Sequences of 3 values, representing the keyframe
interpolation types to use respectively for T, Q, S data[2] -
Sequences of 10 values, representing Tx, Ty, Tz, Qx, Qy, Qz, Qw,
Sx, Sy, Sz |
|
getKeyframe () | |
changeKeyframe () | |
changeRotationType_AnimStack () | |
changeRotationType () | |
updatePivot () | |
updatePivotAxis () | |
getPivot () | |
addPivot () | |
printCurveInfo () | |
Public Attributes |
|
myStartTime | |
myEndTime | |
myIsAnimated | |
myIsLoaded | |
myIsFreezed |
FbxBehavior.FbxListItem.__init__ | ( | ) |
Reimplemented from FbxBehavior.NodeAnimationData.
FbxBehavior.FbxListItem.dbgDump | ( | ) |
FbxBehavior.FbxListItem.isAnimated | ( | ) |
FbxBehavior.FbxListItem.getId | ( | ) |
FbxBehavior.FbxListItem.getKeyframeCount | ( | ) |
This method get the key frame count ONLY from the translation curve node.
FbxBehavior.FbxListItem.getRotationKeyframeCount | ( | ) |
FbxBehavior.FbxListItem.getMinimumRotationKeyframeCount | ( | ) |
Returns the lowest number of keyframes found on the rotation curves.
FbxBehavior.FbxListItem.hasKeyframes | ( | ) |
FbxBehavior.FbxListItem.getKeyframeTime | ( | ) |
FbxBehavior.FbxListItem.removeKeyframe | ( | ) |
FbxBehavior.FbxListItem.addKeyframe | ( | ) |
Returns the index of the added keyframe.
FbxBehavior.FbxListItem.setKeyframe | ( | ) |
data[0] - Time value at which to set the keyframe data[1] - Sequences of 3 values, representing the keyframe interpolation types to use respectively for T, Q, S data[2] - Sequences of 10 values, representing Tx, Ty, Tz, Qx, Qy, Qz, Qw, Sx, Sy, Sz
FbxBehavior.FbxListItem.getKeyframe | ( | ) |
FbxBehavior.FbxListItem.changeKeyframe | ( | ) |
FbxBehavior.FbxListItem.changeRotationType_AnimStack | ( | ) |
FbxBehavior.FbxListItem.changeRotationType | ( | ) |
FbxBehavior.FbxListItem.updatePivot | ( | ) |
FbxBehavior.FbxListItem.updatePivotAxis | ( | ) |
FbxBehavior.FbxListItem.getPivot | ( | ) |
FbxBehavior.FbxListItem.addPivot | ( | ) |
FbxBehavior.FbxListItem.printCurveInfo | ( | ) |