ClientConnection.ClientConnection Class Reference


Detailed Description

A class deriving from StreamRequestHandler - it is a message handler for the server side of a given client connection.

When a new connection is created, this class registers the connection with the server, and then listens for messages from the connection and relays them to the server for handling.

When a client disconnects, this class deregisters the connection.

#include <class_client_connection_1_1_client_connection.h>

List of all members.

Public Member Functions

  __init__ ()
  setup ()
  # Receives an incoming connection and registers it with the server
  readPacket ()
  handle ()
  # Listens for messages from the client connection and sends the message # to the server for further processing
  finish ()
  # Closes the connection and deregisters it from the server

Member Function Documentation

ClientConnection.ClientConnection.__init__ ( )
ClientConnection.ClientConnection.setup ( )

# Receives an incoming connection and registers it with the server

ClientConnection.ClientConnection.readPacket ( )
ClientConnection.ClientConnection.handle ( )

# Listens for messages from the client connection and sends the message # to the server for further processing

ClientConnection.ClientConnection.finish ( )

# Closes the connection and deregisters it from the server


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