The Application object provides access to the document, display, and user preferences.
It also provides information on different application states.
API developers - do NOT modify this object. Only call the various accessor methods to query the application data and states.
#include
<class_application_1_1_____application.h>
Public Member Functions |
|
__init__ () | |
setCurrentDocument () | |
getCurrentDocument () | |
getDisplay () | |
setDisplay () | |
setUserPreferences () | |
getUserPreferences () | |
setIsSpectating () | |
isSpectating () | |
setIsSideBySide () | |
isSideBySide () | |
getWebRoot () | |
isBehaviorPlaying () | |
isAnyBehaviorPlaying () | |
iterBehaviorPlaying () | |
setIsBehaviorPlaying () | |
clearBehaviorPlaying () | |
isShotPlaying () | |
setIsShotPlaying () | |
isSlidePlaying () | |
setIsSlidePlaying () |
Application.__Application.__init__ | ( | ) |
Application.__Application.setCurrentDocument | ( | ) |
Application.__Application.getCurrentDocument | ( | ) |
Application.__Application.getDisplay | ( | ) |
Application.__Application.setDisplay | ( | ) |
Application.__Application.setUserPreferences | ( | ) |
Application.__Application.getUserPreferences | ( | ) |
Application.__Application.setIsSpectating | ( | ) |
Application.__Application.isSpectating | ( | ) |
Application.__Application.setIsSideBySide | ( | ) |
Application.__Application.isSideBySide | ( | ) |
Application.__Application.getWebRoot | ( | ) |
Application.__Application.isBehaviorPlaying | ( | ) |
Application.__Application.isAnyBehaviorPlaying | ( | ) |
Application.__Application.iterBehaviorPlaying | ( | ) |
Application.__Application.setIsBehaviorPlaying | ( | ) |
Application.__Application.clearBehaviorPlaying | ( | ) |
Application.__Application.isShotPlaying | ( | ) |
Application.__Application.setIsShotPlaying | ( | ) |
Application.__Application.isSlidePlaying | ( | ) |
Application.__Application.setIsSlidePlaying | ( | ) |